It's time for a new paper doll base! I want to retire my Friday dolls - at least for a little while - and start posting a new doll on Fridays starting in January or when I hit 100 fashion paper dolls, whichever comes first. I posted some sketches last week & I'll be working with those today.
I decided to work on the baby sketch. It's all round & cute and I've got some experience with babies. I'm using Adobe Illustrator CC but my method should work for just about any version of AI (or most vector programs for that matter...). This tutorial will assume you have some knowledge of Illustrator, but if there are questions, just let me know.
Open your sketch in Illustrator. Place the sketch on one layer, lock it, and create a new layer to work on above it.
I'm going to use shapes and the pen tool to create the vector image. Once that's done, I'll open one of the fashion paper dolls and adjust the scale & coloring. I like to start with the head and work from there.
One feature in AI CC that I've been using is stroke profiles. In the stroke menu there's a drop-down menu with various profiles that you can add to a stroke. In AI CS4, I would have made a special brush to apply to a stroke. I want the eye to have a curved shape with eyelashes like the fashion dolls. I could just re-use that element here, but I want to show the process in its entirety!
And here's the beginning of the eye shape. I selected a profile - it happens to be the first one - and fiddled with the stroke width til I found one I liked. One that's established, I'll expand the stroke. Make the eyelashes the same way, expand those, and use the pathfinder tool to combine them all into one shape.
OR make the eyes with the pen tool. Take the pen tool and draw a line. I like to go left to right. Then, draw a line in the opposite direction and connect with your first point. This makes a 2-point, enclosed shape. I use the anchor point tool in the pen menu to tweak the points.
To create the nose and mouth, I used the same method as the head shape. I drew two ovals and played around with the points until I got a shape I liked. That's it!
Next week I'll work on creating the body!